Mega Man Battle Network 3 speedrun beginner guide

Part 1: N1 Prelim

General instructions

Guide

Virus Lab

  1. Skip the intro cutscene.
  2. Talk to everyone.
  3. Skip the cutscene.
  4. Jack into the tutorial comp.

Virus Lab fight 1

  1. Select two Cannon A (slots 1 and 3).
  2. Kill the two Mettaur.

See Tterraj42's video tutorial for this fight.

Virus Lab fight 2

  1. Select AreaGrab L and WideSwrd L (slots 1 and 2).
  2. Kill the two front Mettaur.
  3. Buster the back Mettaur to 30 HP.
  4. On turn 2, select ShotGun J (slot 2).
  5. Kill the back Mettaur.

See Tterraj42's video tutorial for this fight.

Virus Lab fight 3

  1. Add the three Recov10 (slots 1, 2, and 3).
  2. Keep all Mettaurs in the middle row.
  3. Buster the front and back Mettaurs to 30 HP.
  4. On turn 2, select two ShotGun J (slots 2 and 8).
  5. Kill the Mettaurs.
  6. Skip the cutscenes.

See Tterraj42's video tutorial for this fight.

Class 5-A

  1. Skip the cutscenes.
  2. Talk to Dex, Yai, then Mayl.
  3. Go to Class Hall using the east exit.

Class Hall

  1. Go to Cross Hall.

Cross Hall

  1. Go to ACDC.

ACDC

  1. Go to the playground.
  2. Skip the cutscene.
  3. Go to Lan's LvgRm.

Lan's LvgRm

  1. Talk to Mom.
  2. Go to Lan's Room.

Lan's Room

  1. Jack into Lan's PC; go to Lan's HP.

Lan's HP

  1. Go to ACDC 1

ACDC 1

  1. Go to ACDC 2.

Run from all encounters.

Pick up all GMDs which you stumble across.

ACDC 2

  1. Pick up the 800z BMD.
  2. Visit the shop. Purchase HPMemory (1000z).
  3. Go to ACDC 3.

Run from all encounters.

ACDC 3

  1. Go to ACDC Square.

Run from all encounters. At 120 max HP, escaping encounters require two turns.

ACDC Square

  1. If you have 2000z or more, visit the shop and purchase HPMemory (2000z).
  2. If you still have 1000z or more, also purchase GrassStg * (1000z).
  3. Talk to the N1 preliminaries Navi. Say "YES!".
  4. Go to ACDC 3.

ACDC 3

  1. Pick up the O data.
  2. Pick up the PanlOut3 * BMD.
  3. Pick up the LongSwrd E BMD.
  4. Return to ACDC HP.

Run from all encounters. At 120 max HP, escaping encounters require two turns. At 140 max HP, escaping encounters requires one turn.

ACDC Square

  1. If you haven't already, visit the shop and purchase HPMemory (2000z).
  2. If you haven't already, and if you have 1000z or more, purchase GrassStg * (1000z).
  3. Talk to the N1 preliminaries Navi.
  4. If you purchased GrassStg *:
    • Go to ACDC 3.
    • Go to ACDC 2.
  5. If you have not purchased GrassStg *:
    • Jack out. This respawns GMDs.
    • Jack back in.
    • Go to ACDC 1.
    • Go to ACDC 2.

ACDC 2

  1. Pick up the X data on the eastern most point of ACDC 2.
  2. Go to ACDC 3.
  3. Go to ACDC Square.

ACDC Square

  1. If you haven't already, visit the shop and purchase HPMemory (2000z).
  2. If you haven't already, purchase GrassStg * (1000z).
  3. Talk to the N1 preliminaries Navi.
  4. Jack out.
  5. Jack back in.
  6. Go to ACDC 1.

ACDC 1

  1. Pick up the X data.
  2. Go to ACDC 2.
  3. Go to ACDC 3.
  4. Go to ACDC Square.

ACDC Square

  1. If you haven't already, and if you have 1000z or more, purchase GrassStg * (1000z).
  2. Talk to the N1 preliminaries Navi.
  3. Skip the cutscene.